Firewall access for the range of ports that Game Servers can be connected to in the cluster.
Game Servers must have the game server SDK integrated, to manage Game Server state, health checking, etc.
Warning
Later versions of Kubernetes may work, but this project is tested against 1.15, and is therefore the supported version.
Agones will update its support to n-1 version of what is available across the majority of major cloud providers - GKE, EKS and
AKS, while also ensuring that all Cloud providers can support that version.
Note
When running in production, Agones should be scheduled on a dedicated pool of nodes, distinct from where Game Servers
are scheduled for better isolation and resiliency. By default Agones prefers to be scheduled on nodes labeled with
agones.dev/agones-system=true and tolerates the node taint agones.dev/agones-system=true:NoExecute.
If no dedicated nodes are available, Agones will run on regular nodes.